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Friday, April 29 • 10:00am - 8:00pm
I'LL BE FINE'

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I'LL BE FINE is an interactive movie that plays in storefront windows. Three characters use text, graphics, and bright, bold imagery to tell the story of a party that went all wrong -- all the way wrong -- ending in tears, drama, and the broken hearts of all involved. The idea if to get viewers on the street to stop and 'play' with the movie. Motion sensors in the windows capture movement from passersby. That input is used to drive a series of narrative algorithms that construct layers of graphic sequences on a computer. Those images are then sent to a projector and out to the street. While each window represents the viewpoint of a single character, the narrative controller is networked across each point of view allowing the story of I'LL BE FINE to remain synchronized and responsive. / I'LL BE FINE explores all aspects of heartbreak, from bitter regret to schemes of revenge. The story is non-linear, using multiple planes of imagery and free association to advance the plot which, like many bad endings, is somewhat circular and can never be fully resolved. Despite being an affair of the heart, I'LL BE FINE is sensitive to it's placement in public space and is intended for audiences of all ages and sensitivities.

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Small Dog Interactive

Small Dog Interactive is a new collaborative effort from filmmakers Angela Ferraiolo and Steve Lackermann. Using projection, augmented VR, and algorithmic cinema, Small Dog is working on the design of hybrid media narratives for public space. As filmmakers, we draw on an industry background that includes RKO, Westwood Studios, and Electronic Arts. Our media work work has been shown nationally and internationally at festivals and symposiums... Read More →



Attendees (14)