Our design process in creating kinetic and interactive work involves lots of playing. It's essential: we want our work to be playful, we want the process to be creative, and we want to have fun making it. I'll talk about some of the crazy and messy parts of the creation process.
Bill uses art, and technology to explore the world around and within us . He's the founder of Hypersonic, a studio that blends art, science, engineering, and architecture to create large new media sculptures and interactive environments.