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Wednesday, May 4 • 5:30pm - 6:30pm
Why VR? Beyond the Wow Factor

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We have entered the "Wow Phase" of VR and consumer devices are beginning to be adopted. This panel asks what's next - what will be the killer apps for VR? Who will VR create the retention and UI/UX that allows VR to transition into a robust computing and communications platform? Which behaviors will convert users to daily VR routines? Join our diverse panel of experts to explore these questions and others.

avatar for Yao Huang

Yao Huang

Founder, The Hatchery
Yao Huang is a highly entrepreneurial executive who works with businesses and start-ups in many industries with a focus on technology, assisting with revenue and funding. 

Yao is founder of The Hatchery, a venture collaboration organization instrumental in developing the New... Read More →

avatar for Caitlin Burns

Caitlin Burns

Vice Chair, New Media Council, Producers Guild of America
Currently Vice Chair of the Producers’ Guild of America New Media Council, and Head VR instructor for the New York Film Academy, Caitlin Burns has developed storyworlds with creative visionaries and technological pioneers ranging from global blockbuster feature films, award-winning... Read More →
avatar for V Owen Bush

V Owen Bush

Co-Founder & CEO, daydream.io
V Owen Bush is a creator and entrepreneur who uses immersion and participation to create transformative social experiences. His works are presented in venues such as live events, music festivals, digital planetaria, IMAX3D, broadcast television, mobile devices, VR and the web. Owen... Read More →
avatar for Ron Fosner

Ron Fosner

Sr. VR Developer / VR Tech Team Infrastructure, Framestore VR Studio
Ron Fosner has been involved in Graphics and Game Programming for over the last 20 years. After his first DK1 experience he immediately found the next coming thing and transitioned into working actively in VR and AR. He’s been working at developing the teams and software backbone... Read More →
avatar for Tobi Saulnier

Tobi Saulnier

CEO, 1st Playable Productions
Tobi Saulnier, as Founder and CEO of 1st Playable Productions, leads a game development studio that has created such hit games such as Club Penguin for the Nintendo DS, Ben 10 DS, Disney Princess DS, and a number of other DS games designed for very specific demographics ("kids' games... Read More →

avatar for datavized


datavized is a New York City-based immersive design and technology studio.datavized is focused on data-driven virtual reality (VR) with expertise in data visualization.Our mission is to push the creative and technical boundaries of immersive media production and to apply the skills... Read More →
avatar for daydream.io


VIRTUALIZE YOUR REALITYDaydream.io is a Virtual Reality software company founded in 2015. Our product daydream.VR is a Direct to Consumer entertainment & communications platform. Transform your personal media into dazzling sociable environments where you can powwow™ with your f... Read More →
avatar for The Hatchery

The Hatchery

The Hatchery has been supporting the tech community since 2007 with business execution and access driven gatherings bringing together entrepreneurs, investors, and corporations.In the effort to build great companies there are many lessons to learn - sometimes the hard way. We are... Read More →
avatar for 1st Playable

1st Playable

We make games that empower and encourage. Games that persuade a child that math is cool, teach middle school kids to rethink science misconceptions, or train adults to be aware of cognitive bias affecting their decision making. Even more exciting, games that literally improve the... Read More →
avatar for Framestore VR Studio

Framestore VR Studio

Every perfect pixel, every flawless framehas led us here: to the moment we break the frameStep inside 360 degrees of infinite potential.Beautifully crafted worlds, waiting to be explored. The impossible is temporary;the ideas that scare usare the ones that inspire usto shatter expectations.We... Read More →

Wednesday May 4, 2016 5:30pm - 6:30pm EDT