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Expo [clear filter]
Friday, April 29
 

10:00am

Adrian E. Rivera: Taxonomica
Taxonomica is a series of sculptures created from 3D scans of taxidermied animals captured during the Autumn Biophilia Residency in Gatineau, Canada. These 3D models were modified using displacing forces representing the fragile nature of digitization and the way data can be corrupted or modified.

Artist's Statement:

"Taxonomic classification is a system used to organize and define characteristics of biological organisms. This process is useful for helping us understand the complex network and characteristics of the world around us. However with the onset of digitization, all things become susceptible to error and the manipulation of data. The information left for future generations becomes fact, and we become dependent on that very data to define the reality of the past."

Experts
avatar for Adrian E. Rivera

Adrian E. Rivera

Artist
Adrian E. Rivera is a digital artist inspired by biological systems and the intersection of new technology and the natural world. Adrian Graduated from Northern Michigan University with a bachelor's in fine arts in Electronic Imaging (now Computer Art). His work often employs the... Read More →



10:00am

BELLA GAIA - Oculus VR
The BELLA GAIA production presents the virtual reality platform for audiences to experience the highest immersive experience yet. Derived from the existing award-winning 26min Fulldome Planetarium movie, Bella Gaia VR Scenes include fly-throughs of the Earth's magnetosphere, orbiting with satellites and astronauts, NASA supercomputer datavisualizations of ocean currents, and enveloping scenery from Japanese cherry blossoms to Egyptian Tombs. 4min trailer or full length version available to watch. Check out the Fulldome trailer: http://www.bellagaia.com/virtual-reality.html

Partners
avatar for BELLA GAIA

BELLA GAIA

BELLA GAIA is an unprecedented audiovisual experience that combines NASA satellite imagery of Earth, time lapse nature photography, and cultural heritage footage with stirring live performances of music and dance from around the world. Full: bellagaia.com/about Kenji Williams is... Read More →



10:00am

CareForce Pop-Up
Behind every person who needs care is a superhero team -- the CareForce. From our new mobile studio, the eye-catching, souped-up station wagon known as the CareForce One, we're creating and sharing augmented reality media from the front lines of a powerful movement led by caregivers fighting for domestic workers' rights, migrant dignity, and racial justice. For Creative Tech Week, the CareForce One hits the streets of NYC, turning into a pop-up storytelling venue, info hub and mini street party that brings domestic worker stories to life. Stop by for: The CareForce augmented reality experience to view and contribute your own stories about care and caregivers in your life Voices from the CareForce - featuring stories of caregivers and care-receivers. This collection of stories will help to transform personal experiences into a larger global movement that exemplifies the triumph, resiliency, and the trailblazing leadership of immigrant and minority women (and increasingly men as well). Domestic Worker Disco - Shake, shimmy, shuffle and sweep with us as we dance the CareForce Disco! Energizing and irresistible, this dance is for all body types/abilities and is collectively choreographed and performed by participants (passersby, workers, allies). Think stroller figure 8's, mop waltzing, and more!

Partners
MJ

Marisa Jahn

An artist and immersive media producer of Chinese and Ecuadorian descent, Marisa is currently an MIT Research Affiliate. Her work has been presented in museums and public spaces internationally and has received acclaim in major media outlets., Studio REV-
A non-profit art organization, Studio REV- (as in, to "rev" an engine) combines bold ideas and sound research to produce creative media that impacts the lives of low-wage workers, immigrants, and women. We create opportunities and meet the information needs of specific communities... Read More →



10:00am

Connected Future Labs
Connected Future Labs is an R&D consulting company at the leading edge of technology. With a depth of expertise from circuits to computer vision and data science, Connected Future Labs works closely with you to connect the dots across different domains and disciplines and create the next big thing. Whether it's turning your phone into a virtual spray paint can to make graffiti on a projection wall or creating a vending machine that delivers beer for uploading a photo to Instagram, Connected Future Labs' mission is to help you push the boundaries of what's possible in the 21st century. The booth will feature live displays and interactive demos. http://www.connectedfuturelabs.com/

Experts
avatar for Sean Montgomery

Sean Montgomery

Produce Consume Robot
Produce Consume Robot (Sean Montgomery) is a technologist, educator and new-media artist in New York City. Using research methodologies combined with emerging technologies, Sean takes a trans-disciplinary look at the human condition to examine the changing relationship between the... Read More →

Partners
avatar for Connected Future Labs

Connected Future Labs

Connected Future Labs
Connected Future Labs is an agile R&D consulting group in New York City that utilizes a depth of expertise from circuit design to algorithms and app development in order to bring your creative visions to life. Working at the cutting edge of technology, Connected Future Labs and its... Read More →



10:00am

Cyto-Illusions
My art is about celebrating our human connection through the use of biomorphic abstraction. On a biological level we are all the same, all that is living we are part of. Every life structure mimics another. We are echoes of the past regenerating and ever evolving. It is important to me in a world where hatred, violence and differences seem to be pulling us apart that we recognizing our most basic connection, we are all made of cells, beautiful cells. We each have a unique energy, that connects us to each other yet we are all structurally made of the same biomorphic mesh. Using digital imaging I both describe and celebrate the intrinsically aesthetic structure of the natural world and the ever-present duality in all things. I invite the viewer to see and feel the world both within us and around us, experiencing the macro vs microelements common to all.

Experts
avatar for Kate Henderson

Kate Henderson

Independent designer, Cyto-Illusions
My art is about celebrating the human connection through the use of biomorphic abstraction. On a biological level we are all the same; all that is living we are part of and every organic structure mimics another. We are echoes of the past regenerating and ever evolving. Her work... Read More →



10:00am

daydream.io
daydream.io - Virtualize Your Reality / daydream.VR - Music Powered Virtual Reality
Daydream.io is a Virtual Reality software company founded in 2015. Our product daydream.VR is a D2C entertainment & communications platform. Transform your personal media into dazzling sociable environments where you can powwow™ with your friends.

Experts
avatar for V Owen Bush

V Owen Bush

Co-Founder & CEO, daydream.io
V Owen Bush is a creator and entrepreneur who uses immersion and participation to create transformative social experiences. His works are presented in venues such as live events, music festivals, digital planetaria, IMAX3D, broadcast television, mobile devices, VR and the web. Owen... Read More →

Partners
avatar for daydream.io

daydream.io

VIRTUALIZE YOUR REALITYDaydream.io is a Virtual Reality software company founded in 2015. Our product daydream.VR is a Direct to Consumer entertainment & communications platform. Transform your personal media into dazzling sociable environments where you can powwow™ with your f... Read More →


10:00am

DBRS Innovation Lab
Experience  neural networks in virtual reality and other exciting interactive projects from our team of machine learning scientists and artists who work at the DBRS Innovation Lab. Featuring work by Cassie Tarakajian, Aaron Arntz, Amelia Winger-Bearskin, Jamis Johnson, JB Rubinovitz, David Huerta, Eamon O'Connor, Fletcher Bach, Joelle Fleurantin, Francis Tseng, Fei Liu and more. Find out more at https://dbrslabs.com.

Experts
avatar for Amelia Winger-Bearskin

Amelia Winger-Bearskin

director of the DBRS Innovation Lab, dbrs
New York-native Amelia Winger-Bearskin is an accomplished artist and creative technologist with a deep understanding of digital media, visual storytelling, and performance. She is focused on fostering creative exploration at the DBRS Innovation Lab, where research, technology and... Read More →

Partners
avatar for DBRS Innovation Labs

DBRS Innovation Labs

DBRS Innovation Labs is a collaborative group of designers, coders, and quants who are breaking new ground in the world of Financial Technology.  Our team consists of engineers and mathematicians, story-tellers and data artists. We interrogate big datasets to uncover hidden trends... Read More →


10:00am

DECIPHERING RANDOMNESS
The project poses fundamental questions concerning the working of human brain and randomness. Creativity and the search for original solutions, creative coding, building of new compositions, performances and prototypes, requires the extension of intellectual tools, including the replacement of simple generative techniques with probabilistic methods as well as with methods related with randomness. In order to deeply understand, develop and overcome algorithmic methods (including programs and devices), one needs to understand the notion of randomness and random generators.  The work analyses, among others, different probabilistic methods and pseudo-random generators, which are indispensable in numerous artistic applications as well as in other domains (music, performance, computer games, safety on the network). These methods should be developed and applied through building new prototypical devices and programs. The project discusses new creative techniques and artistic strategies: creation of prototypes, open source, open hardware, hacking, tactical media etc.
 
Authors: Robert B. Lisek, Kevin Ramsay, Jakob Dwight.

Experts
avatar for Robert B. Lisek

Robert B. Lisek

artist, Fundamental Research Lab
Robert B. LISEK is an artist and mathematician who focuses on systems and processes (computational, biological, social). He is involved in the number of projects focused on critical art strategies, creative coding and interactive art. Drawing upon post-conceptual art, software art... Read More →



10:00am

Emanations

Emanations is a series of spatialized sound experiments using physical gestures and movement, turning human body into an interface for audio perspective control. 

These experiments serve as interactive playgrounds, creating introspective, emergent and performative experiences within the potential/limits of human body without any wearable sensors. As well as an investigation in embodied music cognition; generating connections between the individual, their body, movement and gestures through sound, allowing for a new analysis and understanding in the roles of performer and audience. 

Deriving its roots from the philosophy of nothingness to guide the methodology of invisible interaction and lack of instruction, these poetic experiences reveal themselves to their users in layers offering the right mix of abstraction in narrative and freedom in interaction to create an unguided, improvised and unique experience.


Experts
avatar for Katherine Louise Boehm

Katherine Louise Boehm

New Media Artist, Interaction/Experience Designer, Musician, Improvisor, Creative Technologist
My work is rooted in philosophy and play with a niche in sound and invisible interaction. As a new media artist, designer, improviser and musician, I aim to stimulate thought and reframe elements of our present to better understand our relationship with each other, with the world... Read More →
avatar for Udit Mahajan

Udit Mahajan

Creative Technologist, Interaction/Experience Designer, New Media Artist, Electronic Musician
I am a creative technologist, visual and interaction designer, electronic musician and artist with a background in electrical engineering from India. Currently pursuing my MFA in Design and Technology at Parsons School of Design, New York. My work lies at the intersection of art... Read More →

Partners


10:00am

Exp.inst.rain
" Exp.Inst.Rain" is an interactive installation and experimental instrument that incorporates projection and sound generated by a wireless box made of wood, plexiglas, Arduino, electronic components and custom touch sensors. By touching the box at various points, participants create different sounds; these sounds then generate changes in the projection. / It is an analysis of the social and cultural adoption of tangible user interface. Globally, touch devices are increasingly common; people understand how to use them. “Exp.Inst.Rainâ€_x009d_ analyses this new technology and makes use of this new common understanding to fuse sound and visuals into realtime interactivity. / This artworks it’s powered by Arduino and wireless vibes , Using Capacitive Touch Sensor and home made aluminum electrode to pick up touch . custom software acts as a Bridge between the Exp.inst.Rain and Midi software.

Experts
avatar for Balam Soto

Balam Soto

New Media Artist
An award-winning, new media artist, Balam has exhibited in fine art venues worldwide. Venues include the AluCine Latin Media Festival in Toronto, Canada; World Maker Faire at the New York Hall of Science Museum in Queens, NY; El Museo del Barrio in Manhattan, NY; Gallery of Oi Futuro... Read More →



10:00am

Games for Change Arcade
Games for Change (G4C) is an NYC-based nonprofit that promotes and facilitates the development of games for social impact. Come play an arcade of award-winning, innovative games from our community and see how you can get involved.

The Games for Change Festival (June 23-24) explores the positive power of digital games in two days of keynotes, panels, and workshops. This year, we're opening the G4C Marketplace to feature the latest games and gaming tech. The Festival brings together leaders in gaming, education, health care, technology, and social change. Register with code CTW20 and get 20% of festival passes!

Partners
avatar for Games for Change

Games for Change

Games for Change (G4C) is an NYC-based nonprofit that promotes and facilitates the development of games for social impact. Come play an arcade of award-winning, innovative games from our community and see how you can get involved.



10:00am

Geometric Sculpture 'Barn-Raising'
Participants will help construct a large mathematical sculpture designed by George Hart, who will explain the underlying geometrical ideas as we go along. The design is an intricate arrangement of laser-cut wooden components which connect with cable ties. Over a several-hour period, participants will join parts together to make modules and then assemble the modules into the final form. It is fine to come for a brief visit any time during the whole period, then come back afterward to see the final result on display.

Experts
avatar for George Hart

George Hart

Professor, Stony Brook University
George Hart is a sculptor and applied mathematician who demonstrates how mathematics is cool and creative in ways you might not have expected. Whether he is slicing a bagel into two linked halves or leading hundreds of participants in an intricate geometric sculpture barn raising... Read More →



10:00am

Graffiti Action
A Wii-mote becomes a digital paintbrush for "action painting", allowing the physical movements of the creator's body to influence the painting that they create. As the drawing takes place, the painting comes to life, self-generating lines and creating a soundscape. Sources of inspiration include Jackson Pollock and graffiti artists of the 1970s-1990s.

Experts
avatar for Espii

Espii

Dramaturg|Performer|Sound & Media Designer, Espii
Espii is a dramaturg, performer, and sound & media designer based in Brooklyn, New York. She has a B.A. in Theatre Arts from Virginia Tech and is a M.F.A. candidate at Brooklyn College's Performance and Interactive Media Arts program. She works primarily in devised theatre and intermedia... Read More →



10:00am

Hyphen Hub
Hyphen Hub is a creative engine to explore and provoke radical new visions of the future through the integration of art, technology and business.

We are a New York-based organization that serves as a platform and community to showcase the latest in arts and technology. We have a unique relationship with leading digital artists, curators and companies working in the multimedia field worldwide.

We specialize in:
– Producing and managing cutting-edge multimedia events for organizations, art fairs and festivals.
– Hosting regular Hyphen Hub nights that showcase the work of world-class international artists.
– Providing a personalized residency and consulting service for artists and professionals working at the forefront of art and technology.

Partners
avatar for Asher Remy-Toledo

Asher Remy-Toledo

Director, Hyphen Hub
Hyphen Hub is a NY based nonprofit that explores, promotes and presents radical new visions of the future through the integration of art and technology. We showcase cutting-edge work in a variety of formats including multimedia festivals, salons and other innovative events. Our global... Read More →



10:00am

I'LL BE FINE'
I'LL BE FINE is an interactive movie that plays in storefront windows. Three characters use text, graphics, and bright, bold imagery to tell the story of a party that went all wrong -- all the way wrong -- ending in tears, drama, and the broken hearts of all involved. The idea if to get viewers on the street to stop and 'play' with the movie. Motion sensors in the windows capture movement from passersby. That input is used to drive a series of narrative algorithms that construct layers of graphic sequences on a computer. Those images are then sent to a projector and out to the street. While each window represents the viewpoint of a single character, the narrative controller is networked across each point of view allowing the story of I'LL BE FINE to remain synchronized and responsive. / I'LL BE FINE explores all aspects of heartbreak, from bitter regret to schemes of revenge. The story is non-linear, using multiple planes of imagery and free association to advance the plot which, like many bad endings, is somewhat circular and can never be fully resolved. Despite being an affair of the heart, I'LL BE FINE is sensitive to it's placement in public space and is intended for audiences of all ages and sensitivities.

Partners
SD

Small Dog Interactive

Small Dog Interactive is a new collaborative effort from filmmakers Angela Ferraiolo and Steve Lackermann. Using projection, augmented VR, and algorithmic cinema, Small Dog is working on the design of hybrid media narratives for public space. As filmmakers, we draw on an industry... Read More →



10:00am

ikonoTV: Digital Canvas

New media and technologies have radically changed the way we experience our daily life, increasingly modifying our creative processes. Traditional disciplines like drawing, painting and sculpture are increasingly being merged with digital and electronic techniques, allowing new aesthetic experiences and opening new possibilities of perception.

Digital Canvas brings together a selection of outstanding international artists with more than 80 video works that explicitly employ the use of electronic and digital tools while making direct references to art history. Mounir Fatmi’s Technologia links ancient circular Arabic calligraphy and Marcel Duchamp’s rotoreliefs, the first manifestation of kinetic art produced in the context of modern and industrialized society. Eelco Brand uses both paint and digital techniques to create a hyper-real cosmos that reflects his conception of nature. Cosimo Miorelli creates a new form of storytelling with live-drawing sessions accompanied by music, executed on a tablet and recorded. Yannis Kranidiotis creates visual soundscapes by digitally re-elaborating old masterpieces. The winner of our open call Ulla Nolden, investigates movement and its rules in everyday environments, and visualizes its abstract algorithms by using an aesthetic language that she has developed in her photographic work.

Digital Canvas also features outstanding works by Joe Hamilton, Jacques Perconte, UBERMORGEN, Pierce Warnecke, Kurt Hentschläger, Claudia Hart, Andreas Nicolas Fischer, Johanna Reich, Nicolas Rupcich, Richard Garet, Feng Chen, Dejan Radovanovic, Daniel Canogar, Claudia Larcher, Mateo Amaral, Ryan Whittier Hale, Chris Coleman, Laleh Mehran, Pia MYrvoLD and Philipp Artus.

In addition, Digital Canvas gives a Carte Blanche to Marco Mancuso (Founder and Director of Digicult) and to The One Minutes, a global network based in Amsterdam producing and distributing films with the duration of one single minute.

Marco Mancuso presents “Hyper Reality”: how the visual contemporary apparatus is changing due to digital and science technologies, becoming - in a way - More Real than Real. The selection features artworks by Evelina Domnitch and Dmitry Gelfand, Syntfarm, Boris Labbé, Quayola, Thomas Köner, Thorsten Fleisch.

The One Minutes’ Carte Blanche features Laurel Backman, Sophie Penkethman, Christoph Meyer, Renee Lear, Guusje Kaayk, Dana Verbaan and Alper T.Tunga Ince and Frank ter Horst.

After the NY premiere at the CreativeTechWeek Digital Canvas will be broadcast exclusively on ikonoTV for 24 hours, starting on May 7th at 12pm EST.

Experts
avatar for Elizabeth Markevitch

Elizabeth Markevitch

founder and CEO, ikonoTV
Elizabeth Markevitch is an art professional and the founder of ikono, an international platform for visual arts broadcasting. She has since the '80s served numerous important roles in the international art establishment (Artemis Art Fund, Schröder Bank, Sotheby’s). In 1998, she... Read More →

Partners
avatar for ikonoTV

ikonoTV

ikonoTV
ikonoTV is the first television channel broadcasting art and only art 24/7 on HD (via SmartTV, satellite and web streaming). Since 2010, this unique project brings to an increasing number of households on-air curated exhibitions of art films, by working in close collaboration... Read More →



10:00am

Input Fields Forever

In my work I put Internet structures – such as the Web’s grammar – to new utilization while transforming them into (physical) objects.

HTML Input Fields that ask for personal data build the entry point to basically any activity and interaction on the Internet. These “fields”, one is required to fill out, collect and submit user data to servers to be stored there forever.

Input Fields Forever (2014-16) is a series of HTML-based “drawings” that reflect on Input Fields as Web-based executors of control and personal data collection, while nullifying this function by transforming them into visual containers for ever changing poetry. Input Fields are “freed” here from this original task and transcend their usual format while not taking but giving back to their users... 

In the new works shown at the Expo, Input Fields are constantly populated with real-time data from online newspapers, inserting sometimes slightly disturbing sometimes more playful sets of keywords based on current news feeds.

 


Experts
avatar for Ursula Endlicher

Ursula Endlicher

Artist
Since the mid 1990s the Internet has impacted Ursula Endlicher's practice: She builds frameworks for Internet Art works and performances, but lets real-time data be the lead for their choreographies. She extracts rule sets from the Web and repurposes them for installations. Her works... Read More →



10:00am

Isobar NowLab

NowLab is an Isobar Global initiative that acts as a nexus for research, development and innovation. Our mission is to:

Make - We invent new solutions, products and services that will benefit our existing and prospective clients (aka Hacking / Making / design-build / prototyping ).

Think - Innovation expertise to help our clients create new and meaningful connections with their consumers (aka Thought Leadership / Brainstorming / Ideation).

Hack - New technologies have a big impact on our lives. We host 'hack' events designed to fast track our potential opportunities (aka Hackathons, aka unconferences).

Learn - We're a growing NowLab network around the world. We have a culture of sharing experience and contacts between offices (aka Workshops).

NowLab also sponsors work with the MIT Media Lab.

 


Experts
avatar for leigh christie

leigh christie

Founder, MistyWest
Leigh Christie manifests otherworldly inventions, products and artworks. He has a masters from MIT Media Lab's ACT program (Art, Culture and Technology) and an undergraduate degree in Engineering Physics from the University of British Columbia. Leigh has helped build Western Canada's... Read More →
avatar for George Crichlow

George Crichlow

Associate Strategy Director, Isobar
I identify, make and market interactive experiences that create value for people and brands.
avatar for Kevin Kempis

Kevin Kempis

Creative Super Nerd, Isobar
avatar for Anna Kucheryavaya

Anna Kucheryavaya

Senior Interactive Developer, Isobar
Anna is a developer with a deep passion for science, art and entrepreneurship. She received classical training in mathematics and computer science from the oldest university in Russia, Saint Petersburg State University, and continues to study these fields with a modern approach in... Read More →

Partners
avatar for Isobar

Isobar

Isobar is a global full-service digital agency, creatively solving critical, complex client challenges in the digital era. We conceive, design and build innovative experiences for the world’s largest organizations, and we enable brand commerce by connecting powerful brand narratives... Read More →


10:00am

Looplabs
Looplabs is a free, easy to use cloud based music studio that lets you make music anywhere, anytime, together.


10:00am

Madison, WI - A critical look at segregation in America's most progressive city
This piece is one part 3D-printed terrain sculpture, one part projection mapping, and one part interactive A/V installation.  

In the wake of my own ignorance and subsequent reflections on the serious racial disparities in my hometown, the mixed-media piece invites everyone to consider our own limited but real role in creating a system of racial segregation in the present and breaking that system in the future.

Experts
avatar for Nick Lyell

Nick Lyell

Digital Storyteller, DC StoryLab
Nick Lyell is a digital storyteller. He uses data analysis, visualization, video, audio, written word, you name it. He utilizes these tools in a variety of projects, mostly making it all up as He goes, but struggling in the service of radical democracy against domination by unaccountable... Read More →



10:00am

Maker Space at NYSCI
Maker Space at the New York Hall of Science (NYSCI) is a learning environment where children, teens, adults and families can tinker, design and create together. Everyday materials are reused in exciting ways and projects encourage experimentation and open-ended exploration. On display will be various projects from NYSCI workshops, camps, and after-school programs that demonstrate the wonderful things that kids can create with high and low tech tools.

Experts
RB

Reid Bingham

Makerspace Coordinator, New York Hall of Science

Partners
MS

Maker Space at NYSCI

The New York Hall of Science (NYSCI) presents 450 exhibits, demonstrations and design spaces that explain science, technology, engineering and math. A visit to NYSCI is a hands-on, energetic educational experience where you can indulge your curiosity and nurture your creativity. NYSCI offers professional development... Read More →



  • Registration Type Free

10:00am

MyEyeSelfie
Eyeselfie is a playful installation where the imagery of each individual’s eyes is captured and displayed in an immersive environment. The image of the iris is projected onto two large geodesic dome canvases that resemble cartoonish eye. The intimate experience is shared between friends and strangers in the public space as the eye imagery is left exposed for the audience. Performance times, where audience members can have their eyes scanned, will be announced via Twitter at @myeyeselfie. All iris photos will be published to @myeyeselfie on Instagram.

Experts
avatar for leigh christie

leigh christie

Founder, MistyWest
Leigh Christie manifests otherworldly inventions, products and artworks. He has a masters from MIT Media Lab's ACT program (Art, Culture and Technology) and an undergraduate degree in Engineering Physics from the University of British Columbia. Leigh has helped build Western Canada's... Read More →



10:00am

NYC Media Lab, VR demos
NYC Media Lab connects technologists in digital media and technology companies with New York City's universities in order to drive innovation and talent development. A public-private partnership launched by the New York City Economic Development Corporation, Columbia University and New York University, the Lab seeds projects to foster collaboration across a range of disciplines- from data and design to engineering- core to the future of media and communications. More is at www.nycmedialab.org.

Deniz Ergurel, Haptical http://haptic.al 
Haptical is an information and strategy service helping organizations to innovate and grow through new computing platforms; virtual and augmented reality. 
Rosalind Paradis, Splash Pool
http://rosalindparadis.com/portfolio/splash-pool/
Splash Pool is an interactive VR experience that aims to infantilize the user as they are confined to a kiddie pool only to look out on an inviting adult pool. The user may splash with the aid of a custom controller at the bottom of a real kiddie pool. If the user splashes too much they get scolded by an adult figure. The game controller is a flexible plastic bowl of water creating a large water button that aims to create semi-realistic tactile feedback.
Jacek Juda, Spectre
vrspectre.com
VR Spectre is developing a mobile headset which allows to generate immersive virtual worlds of an exceptional quality for smartphone users.We take virtual reality into the next step by focusing on two most important factors: overcoming performance barriers and improving portability.

Partners
avatar for NYC Media Lab

NYC Media Lab

NYC Media Lab connects technologists in digital media and technology companies with New York City's universities in order to drive innovation and talent development. A public-private partnership launched by the New York City Economic Development Corporation, Columbia University and... Read More →



10:00am

NYC Resistor presents: Semaphore Hero
Semaphore Hero is an interactive game / performance that teaches you how to use Semaphore, the maritime flag-based messaging system. Our game using a camera tracking system to translate the flag positions of the player into letters and words. Spell out an SOS message so that navy ships offshore will rescue you!

Experts
Partners
NR

NYC Resistor

NYC Resistor is a hacker collective with a shared space located in Boerum Hill, Brooklyn. We meet regularly to share knowledge, hack on projects together, and build community.



  • Registration Type Free

10:00am

NYU Integrated Digital Media Student Showcase for CTW
The academic programs in Integrated Digital Media (IDM) at NYU Tandon School of Engineering consist of both Bachelors and Masters of Science degrees, as well as an accelerated BS/MS program. In these programs, digital media is explored as a spectrum of practices that range from computer programming (for app development, software design, game development and interaction design) to 2D and 3D graphics (for human-computer interfaces, augmented reality, motion capture, and game design & development) to photography, film, and audio (for media installations, performing arts research, and integration with various mediums). Our students are artists, engineers and entrepreneurs working in highly fluid industries that reward the creative, the thoughtful, the technical, and the innovative.


SHVRKSurf the crimson wave with fewer fatalities by Monica Raffaelli, NYU Integrated Digital Media Graduate Student

SHVRK is an app for men that allows them to track their lover's time of the month.


NAVIGATING THE COGNITIVE MAP by
Lajuné McMillian, NYU Integrated Digital Media (IDM) Undergraduate Senior Mahe Dewan, NYU IDM Undergraduate Student 
Oliver Vikbladh, NYU Neuroscience Masters Candidate
Ethan Hein, NYU Steinhardt Faculty Javier Molina, NYU IDM Faculty Camillia Matuk, NYU Educational Communication and Technology Faculty Adrian Sas, NYU ITP alumna, Project Manager
How do we remember places we’ve been? How do we know how to find our way back? Part of the answer lies in neuroscientist John O’Keefe’s 2014 Nobel prize winning discovery of place cells, a type of brain cell that represents and records locations in Euclidean space (O'Keefe & Nadel, 1971). Using the HTC Vive, a combined VR headset and motion tracking system in one, Our vision for the landscape is one that can finally convey the multidimensionality of the neural network and spatial understanding. Tracking participants’ movements through physical space while generating immersive 360-degree imagery that represents neurological phenomenon, will enable participants to see neuro-electrical processes which are otherwise invisible. During the CogMap experience, visitors wearing the headset will witness and experience correlations between specific neurons and certain areas of the terrain they have traversed in the virtual and physical space they occupy concurrently.

Experts
avatar for De Angela L. Duff

De Angela L. Duff

Co-Director, NYU Integrated Digital Media
De Angela L. Duff is a designer, photographer, web developer, and DJ. She is also the Co-Director and an Industry Associate Professor of Integrated Digital Media at NYU Tandon School of Engineering in Brooklyn. Prior to joining NYU Tandon, De Angela Duff was the Program Director and... Read More →

Partners


10:00am

Playmaker at Hutong Games Booth
Realize your creative vision without knowing how to program!

Come visit us and learn how you can use PlayMaker to unlock the power of Unity 3d.

Quickly make gameplay prototypes, A.I. behaviors, animation graphs, interactive objects, cut-scenes, walkthroughs, and more!

Check out our Studio Showcase. http://www.hutonggames.com/showcase.html

A demo and talk will be given by our own PlayMaker Guru, Jean Fabre.

Experts
avatar for Erin Ko

Erin Ko

Visual Artist / Software Developer, Erin Ko Studios
Erin Ko is a visual artist from the United States. She combines traditional art making methods with new media tools to address our complicated love/hate relationship with technology. She is classically trained and has worked in video games and new media. She is co-founder of Hutong... Read More →

Partners


10:00am

Plinko Poetry
Plinko Poetry is an interactive installation that allows users to create blackout poetry using current news titles from different news sources. The interface allows people to remove words from their original context to become a playful and satirical reminder of their meaning. / Players can pick a disc and insert the disc into the top slot on Plinko Poetry machine. The peg board in the front of the machine will alter disc’s path in random direction, and the words behind the disc will be immediately highlighted. In this way, the machine blackouts all other words and displays a poem only with the words selected by the disc. Then the thermal printer below the display will print out the poem for players.

Experts
avatar for Deqing Sun

Deqing Sun

Adjunct Professor, New York University
Deqing Sun is a New York based creative technologist. He graduated from NYU, ITP and has worked in Parallel Development and ESI Design. He designed architectural art installation during the day and becomes a maker and hacker at night.



10:00am

Rogue Making
Rogue Making is thrilled to be a part of Creative Tech week! Try our fun experiment to prototype with wearable tech electronics. Tenaya can’t wait to meet all the young makers interested in Arduino and Lilypad. Rogue Making teaches workshops all over the U.S. in programming, soldering, motor projects, paper engineering, and sewing with electronics. Discover cool circuits and how we can add them to our clothes and accessories. The future is here, what will you make? Check out Tenaya’s music videos on Youtube for inspiration! “I’m so Maker,” “Happy Making,” and “This is How We Make.”

Experts
TH

Tenaya Hurst

CEO, Rogue Making



10:00am

Selfie Theater: Our Town produced by Steve Bull
Cellphonia: Our Town Selfie knits discrete remote selfie video performances into a new media homage to Our Town. Every scene submitted through the app by anyone with a selfie performance produces a new ephemeral version of the play. Audiences can mix actors for unique downloads. Our Town is particularly suited for this remake because it needs no set or props and has a large cast. All actors receive a URL link to their performance version. Cellphonia: Our Town Selfie builds on Steve Bull's Cellphonia engine developed from a 2005 NYSCA grant that has had 12 unique audio performances at such venues as the ZeroOne Festival, NIME, E.A.T. Revisited at Stevens Institute, Harvestworks' New York Electronic Art Festival and most recently Wave Farm this June. The project will be installed physically in a room that is on the ground floor in the hub where other like events are happening. The artist will produce the first curated Selfie Movie and that will be projected on the wall to seed the project. We will create 2 to 3 booths (dependent on space), similar to voting booths or Photo Booth (each booth is 5' x 8') where the participant would record their part in the play. Each booth is a designated character of the play Our Town. The part is uploaded to the server and stitched in the next cycle of the play that is projected outside of the booths in the greater room. The play cycle is projected on the wall outside of the booths. It also includes the ability for online users to submit their parts and be stitched into the next play cycle. The artist will be filtering the selfie's as they come in so the content will be managed. By automatically assembling multiple selfie performances, Cellphonia: Our Town Selfie exploits performance democratization and remote direction. We would need wifi connection, monitors or video projector, webcams and teleprompters (laptop computers) for each booth. Harvestworks will provide the majority of the equipment but we need wifi.

Partners
avatar for Harvestworks Digital Media Art Center

Harvestworks Digital Media Art Center

Executive Director, Harvestworks Inc
Founded as a not-for-profit organization by artists in 1977, Harvestworks has helped a generation of artists create new works using technology. Our mission is to support the creation and presentation of art works achieved through the use of new and evolving technologies. Our goals... Read More →



10:00am

Share the Truth About a Lie
The Truth Box is a traveling story booth that invites participants to share, on-camera, the truth about a lie they have told. Excerpts and stories recorded in The TRUTH BOX will be shared on the project website, social media platforms and be used for educational purposes.

Experts
avatar for Yael Melamede

Yael Melamede

Filmmaker, The (Dis)Honesty Project
Yael Melamede is the co-founder of SALTY Features – an independent production company based in NYC whose goal is to create media that is provocative, entertaining and enhances the world. Melamede’s newest film and directorial debut “(Dis)Honesty – The Truth About Lies” was... Read More →



10:00am

svrround
Svrround enables creators and brands to engage with their audiences in live 360 video streams. 

Partners
S

svrround

Co-Founder, svrround
Svrround was founded in January 2016 at NYUs ITP by a team of three Virtual Reality developers and two musicians. Since then, svrround has gone through the NYC Media Lab Combine incubator, and is supported by Verizon Open Innovation, ready for a summer 2016 launch.



10:00am

The Outernets
THE OUTERNETS 

Windows to the Future

Transforming windows into interactive digital displays

Presenting our platform together with our content partners

SWOON NYC

Original footage shot with 8mm and 16mm film, mixed in realtime via THE OUTERNETS interactive software.



10:00am

Weather Center for the Apocalypse (Art)
Weather Center for the Apocalypse is alert to an uncertain future. It predicts changes in our environment and culture that could affect the autonomy of citizens in the event of disaster. It creates an alternative to the media-driven forecasts we are bombarded with, by asking the community to participate with their own fears and superstitions. It strengthens our ties for the times when we will need to rely on each other. / The project is an ongoing participatory performance and forecasting portal. A mobile weather tower will collect data from the local area to inform the forecasts. It will contain environmental sensors to monitor humidity, rainfall, wind speed; and a radio transmitter to disseminate information. The weather tower will be built of electronic waste wherever possible. A Meteorologist will be present to talk to participants about their anxieties and to provide analysis. This will create a gathering place to voice concerns, and a reminder to work together even when the climate appears unthreatening. / An accompanying website will gather information from sources both practical and fantastical, including satellite information, the farmer’s almanac, horoscopes, and news of political unrest. Participants will be able to add their own predictions.

Experts
avatar for Amelia Marzec

Amelia Marzec

Artist, Artist
Amelia Marzec is an American artist focused on rebuilding local communications infrastructure to prepare for an uncertain future. Her work has been exhibited at ISEA, SIGGRAPH, MIT, the ONCE Foundation Contemporary Art Biennial in Madrid, and is part of the Rhizome ArtBase. She has... Read More →



10:00am

XTH Sense -- The World's First Biocreative Instrument
XTH, the makers, of open biotechnologies for creative expression, present an exclusive preview of the XTH Sense, world's first biocreative instrument and next evolution in sensory experience. By harnessing the power of your body, it lets you interact with connected devices, musical and video software, games and virtual reality in a highly personalized and engaging way. Come learn about the unique features and diverse applications of the XTH Sense and try one on to explore your own unique biological & expressive signature.

Experts
avatar for Heidi Boisvert

Heidi Boisvert

CEO, XTH
XTH, the makers, of open biotechnologies for creative expression, present an exclusive preview of the XTH Sense, world's first biocreative instrument and next evolution in sensory experience. By harnessing the power of your body, it lets you interact with connected devices, musical... Read More →



10:00am

Zombie Survival Adventure Game
"The Nanobot Zombie Apocalypse has begun. Horribly enough, right here in NYC. You need to find the antidote to survive..."
A zombie survival experience over multiple locations, bringing visceral safe physical combat, sneaking and running for Survivors players, along with option to transform and hunt as an infected Zombie.
New players are pulled into the game world, given a foam stick and the direction to the antidote.
Survivors must then navigate their way whilst avoiding other trained Zombie players.

The Zombie Survival Adventure Game is designed as a lean, light weight Apocalypse experience, able to evolve with existing structure. Using interactive performance techniques and plenty of meta humour, the Zombie Survival Adventure Game has spread it's infection around London, Berlin, Copenhagen, in Spain and, most recently, Penticton, BC.

Click here to see GoPro footage of the game in action in a museum.

Game times 2pm-6pm.

 

Experts
avatar for Keith Lim

Keith Lim

Artistic Director, KidsTheseDays
www.kidsthesedays.com.au. Transdiciplinary artist synthesising technology, performance and sprituality. Keith Lim's work ranges from dance, interactive theatre and installations, film, puppetry and performance therapy. He is a Jack of All Trades, Master of Solo / Dance / Authorship... Read More →



6:00pm

CTW Expo Evening Reception / Exhibitor Meet & Greet
Kick off Creative Tech Week at the expo's evening reception! Meet your fellow exhibitors and other CTW attendees and make new friends! Free food sponsored by Hackaday.

Experts
avatar for Jeanne Angel

Jeanne Angel

Production Director, Creative Tech Week


 
Saturday, April 30
 

10:00am

Adrian E. Rivera: Taxonomica
Taxonomica is a series of sculptures created from 3D scans of taxidermied animals captured during the Autumn Biophilia Residency in Gatineau, Canada. These 3D models were modified using displacing forces representing the fragile nature of digitization and the way data can be corrupted or modified.

Artist's Statement:

"Taxonomic classification is a system used to organize and define characteristics of biological organisms. This process is useful for helping us understand the complex network and characteristics of the world around us. However with the onset of digitization, all things become susceptible to error and the manipulation of data. The information left for future generations becomes fact, and we become dependent on that very data to define the reality of the past."

Experts
avatar for Adrian E. Rivera

Adrian E. Rivera

Artist
Adrian E. Rivera is a digital artist inspired by biological systems and the intersection of new technology and the natural world. Adrian Graduated from Northern Michigan University with a bachelor's in fine arts in Electronic Imaging (now Computer Art). His work often employs the... Read More →



10:00am

BELLA GAIA - Oculus VR
The BELLA GAIA production presents the virtual reality platform for audiences to experience the highest immersive experience yet. Derived from the existing award-winning 26min Fulldome Planetarium movie, Bella Gaia VR Scenes include fly-throughs of the Earth's magnetosphere, orbiting with satellites and astronauts, NASA supercomputer datavisualizations of ocean currents, and enveloping scenery from Japanese cherry blossoms to Egyptian Tombs. 4min trailer or full length version available to watch. Check out the Fulldome trailer: http://www.bellagaia.com/fulldome.html

Partners
avatar for BELLA GAIA

BELLA GAIA

BELLA GAIA is an unprecedented audiovisual experience that combines NASA satellite imagery of Earth, time lapse nature photography, and cultural heritage footage with stirring live performances of music and dance from around the world. Full: bellagaia.com/about Kenji Williams is... Read More →



10:00am

CareForce Pop-Up
Behind every person who needs care is a superhero team -- the CareForce. From our new mobile studio, the eye-catching, souped-up station wagon known as the CareForce One, we're creating and sharing augmented reality media from the front lines of a powerful movement led by caregivers fighting for domestic workers' rights, migrant dignity, and racial justice. For Creative Tech Week, the CareForce One hits the streets of NYC, turning into a pop-up storytelling venue, info hub and mini street party that brings domestic worker stories to life. Stop by for: The CareForce augmented reality experience to view and contribute your own stories about care and caregivers in your life Voices from the CareForce - featuring stories of caregivers and care-receivers. This collection of stories will help to transform personal experiences into a larger global movement that exemplifies the triumph, resiliency, and the trailblazing leadership of immigrant and minority women (and increasingly men as well). Domestic Worker Disco - Shake, shimmy, shuffle and sweep with us as we dance the CareForce Disco! Energizing and irresistible, this dance is for all body types/abilities and is collectively choreographed and performed by participants (passersby, workers, allies). Think stroller figure 8's, mop waltzing, and more!

Partners
MJ

Marisa Jahn

An artist and immersive media producer of Chinese and Ecuadorian descent, Marisa is currently an MIT Research Affiliate. Her work has been presented in museums and public spaces internationally and has received acclaim in major media outlets., Studio REV-
A non-profit art organization, Studio REV- (as in, to "rev" an engine) combines bold ideas and sound research to produce creative media that impacts the lives of low-wage workers, immigrants, and women. We create opportunities and meet the information needs of specific communities... Read More →



10:00am

Connected Future Labs
Connected Future Labs is an R&D consulting company at the leading edge of technology. With a depth of expertise from circuits to computer vision and data science, Connected Future Labs works closely with you to connect the dots across different domains and disciplines and create the next big thing. Whether it's turning your phone into a virtual spray paint can to make graffiti on a projection wall or creating a vending machine that delivers beer for uploading a photo to Instagram, Connected Future Labs' mission is to help you push the boundaries of what's possible in the 21st century. The booth will feature live displays and interactive demos. http://www.connectedfuturelabs.com/

Experts
avatar for Sean Montgomery

Sean Montgomery

Produce Consume Robot
Produce Consume Robot (Sean Montgomery) is a technologist, educator and new-media artist in New York City. Using research methodologies combined with emerging technologies, Sean takes a trans-disciplinary look at the human condition to examine the changing relationship between the... Read More →

Partners
avatar for Connected Future Labs

Connected Future Labs

Connected Future Labs
Connected Future Labs is an agile R&D consulting group in New York City that utilizes a depth of expertise from circuit design to algorithms and app development in order to bring your creative visions to life. Working at the cutting edge of technology, Connected Future Labs and its... Read More →



10:00am

Cyto-Illusions
My art is about celebrating our human connection through the use of biomorphic abstraction. On a biological level we are all the same, all that is living we are part of. Every life structure mimics another. We are echoes of the past regenerating and ever evolving. It is important to me in a world where hatred, violence and differences seem to be pulling us apart that we recognizing our most basic connection, we are all made of cells, beautiful cells. We each have a unique energy, that connects us to each other yet we are all structurally made of the same biomorphic mesh. Using digital imaging I both describe and celebrate the intrinsically aesthetic structure of the natural world and the ever-present duality in all things. I invite the viewer to see and feel the world both within us and around us, experiencing the macro vs microelements common to all.


10:00am

daydream.io
daydream.io - Virtualize Your Reality / daydream.VR - Music Powered Virtual Reality
Daydream.io is a Virtual Reality software company founded in 2015. Our product daydream.VR is a D2C entertainment & communications platform. Transform your personal media into dazzling sociable environments where you can powwow™ with your friends.

Experts
avatar for V Owen Bush

V Owen Bush

Co-Founder & CEO, daydream.io
V Owen Bush is a creator and entrepreneur who uses immersion and participation to create transformative social experiences. His works are presented in venues such as live events, music festivals, digital planetaria, IMAX3D, broadcast television, mobile devices, VR and the web. Owen... Read More →

Partners
avatar for daydream.io

daydream.io

VIRTUALIZE YOUR REALITYDaydream.io is a Virtual Reality software company founded in 2015. Our product daydream.VR is a Direct to Consumer entertainment & communications platform. Transform your personal media into dazzling sociable environments where you can powwow™ with your f... Read More →


10:00am

DBRS Innovation Lab
Experience  neural networks in virtual reality and other exciting interactive projects from our team of machine learning scientists and artists who work at the DBRS Innovation Lab. Featuring work by Cassie Tarakajian, Aaron Arntz, Amelia Winger-Bearskin, Jamis Johnson, JB Rubinovitz, David Huerta, Eamon O'Connor, Fletcher Bach, Joelle Fleurantin, Francis Tseng, Fei Liu and more. Find out more at https://dbrslabs.com.

Experts
avatar for Amelia Winger-Bearskin

Amelia Winger-Bearskin

director of the DBRS Innovation Lab, dbrs
New York-native Amelia Winger-Bearskin is an accomplished artist and creative technologist with a deep understanding of digital media, visual storytelling, and performance. She is focused on fostering creative exploration at the DBRS Innovation Lab, where research, technology and... Read More →

Partners
avatar for DBRS Innovation Labs

DBRS Innovation Labs

DBRS Innovation Labs is a collaborative group of designers, coders, and quants who are breaking new ground in the world of Financial Technology.  Our team consists of engineers and mathematicians, story-tellers and data artists. We interrogate big datasets to uncover hidden trends... Read More →


10:00am

DECIPHERING RANDOMNESS
The project poses fundamental questions concerning the working of human brain and randomness. Creativity and the search for original solutions, creative coding, building of new compositions, performances and prototypes, requires the extension of intellectual tools, including the replacement of simple generative techniques with probabilistic methods as well as with methods related with randomness. In order to deeply understand, develop and overcome algorithmic methods (including programs and devices), one needs to understand the notion of randomness and random generators.  The work analyses, among others, different probabilistic methods and pseudo-random generators, which are indispensable in numerous artistic applications as well as in other domains (music, performance, computer games, safety on the network). These methods should be developed and applied through building new prototypical devices and programs. The project discusses new creative techniques and artistic strategies: creation of prototypes, open source, open hardware, hacking, tactical media etc. 
 
Authors: Robert B. Lisek, Kevin Ramsay, Jakob Dwight.

Experts
avatar for Robert B. Lisek

Robert B. Lisek

artist, Fundamental Research Lab
Robert B. LISEK is an artist and mathematician who focuses on systems and processes (computational, biological, social). He is involved in the number of projects focused on critical art strategies, creative coding and interactive art. Drawing upon post-conceptual art, software art... Read More →



10:00am

Emanations

Emanations is a series of spatialized sound experiments using physical gestures and movement, turning human body into an interface for audio perspective control. 

These experiments serve as interactive playgrounds, creating introspective, emergent and performative experiences within the potential/limits of human body without any wearable sensors. As well as an investigation in embodied music cognition; generating connections between the individual, their body, movement and gestures through sound, allowing for a new analysis and understanding in the roles of performer and audience. 

Deriving its roots from the philosophy of nothingness to guide the methodology of invisible interaction and lack of instruction, these poetic experiences reveal themselves to their users in layers offering the right mix of abstraction in narrative and freedom in interaction to create an unguided, improvised and unique experience.


Experts
avatar for Katherine Louise Boehm

Katherine Louise Boehm

New Media Artist, Interaction/Experience Designer, Musician, Improvisor, Creative Technologist
My work is rooted in philosophy and play with a niche in sound and invisible interaction. As a new media artist, designer, improviser and musician, I aim to stimulate thought and reframe elements of our present to better understand our relationship with each other, with the world... Read More →
avatar for Udit Mahajan

Udit Mahajan

Creative Technologist, Interaction/Experience Designer, New Media Artist, Electronic Musician
I am a creative technologist, visual and interaction designer, electronic musician and artist with a background in electrical engineering from India. Currently pursuing my MFA in Design and Technology at Parsons School of Design, New York. My work lies at the intersection of art... Read More →

Partners


10:00am

Exp.inst.rain
" Exp.Inst.Rain" is an interactive installation and experimental instrument that incorporates projection and sound generated by a wireless box made of wood, plexiglas, Arduino, electronic components and custom touch sensors. By touching the box at various points, participants create different sounds; these sounds then generate changes in the projection. / It is an analysis of the social and cultural adoption of tangible user interface. Globally, touch devices are increasingly common; people understand how to use them. “Exp.Inst.Rainâ€_x009d_ analyses this new technology and makes use of this new common understanding to fuse sound and visuals into realtime interactivity. / This artworks it’s powered by Arduino and wireless vibes , Using Capacitive Touch Sensor and home made aluminum electrode to pick up touch . custom software acts as a Bridge between the Exp.inst.Rain and Midi software.

Experts
avatar for Balam Soto

Balam Soto

New Media Artist
An award-winning, new media artist, Balam has exhibited in fine art venues worldwide. Venues include the AluCine Latin Media Festival in Toronto, Canada; World Maker Faire at the New York Hall of Science Museum in Queens, NY; El Museo del Barrio in Manhattan, NY; Gallery of Oi Futuro... Read More →



10:00am

Graffiti Action
A Wii-mote becomes a digital paintbrush for "action painting", allowing the physical movements of the creator's body to influence the painting that they create. As the drawing takes place, the painting comes to life, self-generating lines and creating a soundscape. Sources of inspiration include Jackson Pollock and graffiti artists of the 1970s-1990s.

Experts
avatar for Espii

Espii

Dramaturg|Performer|Sound & Media Designer, Espii
Espii is a dramaturg, performer, and sound & media designer based in Brooklyn, New York. She has a B.A. in Theatre Arts from Virginia Tech and is a M.F.A. candidate at Brooklyn College's Performance and Interactive Media Arts program. She works primarily in devised theatre and intermedia... Read More →



10:00am

Hidden Level Games
Beta is an open game world that allows players to easily play, create and share games. Play as Beta to learn how to use code to manipulate the world’s objects and properties using a simple programming language called CodePOP. Beta is designed for anyone 10 and up, with or without previous programming and design expertise. It is an immersive experience that allows players to straddle the line between gamer and developer.

Experts
avatar for Christian Howard

Christian Howard

Narrative Designer, Hidden Level Games
CHRISTIAN HOWARD is a creative strategist, narrative designer and educator based in New York City.

Partners
avatar for Hidden Level Games

Hidden Level Games

We are a New York based gaming company of techie go-getters on a mission to use gaming to change the world! We focus on developing experiences that enable creativity and empower players to become creators.



10:00am

Hyphen Hub
Hyphen Hub is a creative engine to explore and provoke radical new visions of the future through the integration of art, technology and business.

We are a New York-based organization that serves as a platform and community to showcase the latest in arts and technology. We have a unique relationship with leading digital artists, curators and companies working in the multimedia field worldwide.

We specialize in:
– Producing and managing cutting-edge multimedia events for organizations, art fairs and festivals.
– Hosting regular Hyphen Hub nights that showcase the work of world-class international artists.
– Providing a personalized residency and consulting service for artists and professionals working at the forefront of art and technology.

Partners
avatar for Asher Remy-Toledo

Asher Remy-Toledo

Director, Hyphen Hub
Hyphen Hub is a NY based nonprofit that explores, promotes and presents radical new visions of the future through the integration of art and technology. We showcase cutting-edge work in a variety of formats including multimedia festivals, salons and other innovative events. Our global... Read More →



10:00am

I'LL BE FINE'
I'LL BE FINE is an interactive movie that plays in storefront windows. Three characters use text, graphics, and bright, bold imagery to tell the story of a party that went all wrong -- all the way wrong -- ending in tears, drama, and the broken hearts of all involved. The idea if to get viewers on the street to stop and 'play' with the movie. Motion sensors in the windows capture movement from passersby. That input is used to drive a series of narrative algorithms that construct layers of graphic sequences on a computer. Those images are then sent to a projector and out to the street. While each window represents the viewpoint of a single character, the narrative controller is networked across each point of view allowing the story of I'LL BE FINE to remain synchronized and responsive. / I'LL BE FINE explores all aspects of heartbreak, from bitter regret to schemes of revenge. The story is non-linear, using multiple planes of imagery and free association to advance the plot which, like many bad endings, is somewhat circular and can never be fully resolved. Despite being an affair of the heart, I'LL BE FINE is sensitive to it's placement in public space and is intended for audiences of all ages and sensitivities.

Partners
SD

Small Dog Interactive

Small Dog Interactive is a new collaborative effort from filmmakers Angela Ferraiolo and Steve Lackermann. Using projection, augmented VR, and algorithmic cinema, Small Dog is working on the design of hybrid media narratives for public space. As filmmakers, we draw on an industry... Read More →



10:00am

ikonoTV: Digital Canvas

 

New media and technologies have radically changed the way we experience our daily life, increasingly modifying our creative processes. Traditional disciplines like drawing, painting and sculpture are increasingly being merged with digital and electronic techniques, allowing new aesthetic experiences and opening new possibilities of perception.

Digital Canvas brings together a selection of outstanding international artists with more than 80 video works that explicitly employ the use of electronic and digital tools while making direct references to art history. Mounir Fatmi’s Technologia links ancient circular Arabic calligraphy and Marcel Duchamp’s rotoreliefs, the first manifestation of kinetic art produced in the context of modern and industrialized society. Eelco Brand uses both paint and digital techniques to create a hyper-real cosmos that reflects his conception of nature. Cosimo Miorelli creates a new form of storytelling with live-drawing sessions accompanied by music, executed on a tablet and recorded. Yannis Kranidiotis creates visual soundscapes by digitally re-elaborating old masterpieces. The winner of our open call Ulla Nolden, investigates movement and its rules in everyday environments, and visualizes its abstract algorithms by using an aesthetic language that she has developed in her photographic work.

Digital Canvas also features outstanding works by Joe Hamilton, Jacques Perconte, UBERMORGEN, Pierce Warnecke, Kurt Hentschläger, Claudia Hart, Andreas Nicolas Fischer, Johanna Reich, Nicolas Rupcich, Richard Garet, Feng Chen, Dejan Radovanovic, Daniel Canogar, Claudia Larcher, Mateo Amaral, Ryan Whittier Hale, Chris Coleman, Laleh Mehran, Pia MYrvoLD and Philipp Artus.

In addition, Digital Canvas gives a Carte Blanche to Marco Mancuso (Founder and Director of Digicult) and to The One Minutes, a global network based in Amsterdam producing and distributing films with the duration of one single minute.

Marco Mancuso presents “Hyper Reality”: how the visual contemporary apparatus is changing due to digital and science technologies, becoming - in a way - More Real than Real. The selection features artworks by Evelina Domnitch and Dmitry Gelfand, Syntfarm, Boris Labbé, Quayola, Thomas Köner, Thorsten Fleisch.

The One Minutes’ Carte Blanche features Laurel Backman, Sophie Penkethman, Christoph Meyer, Renee Lear, Guusje Kaayk, Dana Verbaan and Alper T.Tunga Ince and Frank ter Horst.

After the NY premiere at the CreativeTechWeek Digital Canvas will be broadcast exclusively on ikonoTV for 24 hours, starting on May 7th at 12pm EST.

Experts
avatar for Elizabeth Markevitch

Elizabeth Markevitch

founder and CEO, ikonoTV
Elizabeth Markevitch is an art professional and the founder of ikono, an international platform for visual arts broadcasting. She has since the '80s served numerous important roles in the international art establishment (Artemis Art Fund, Schröder Bank, Sotheby’s). In 1998, she... Read More →

Partners
avatar for ikonoTV

ikonoTV

ikonoTV
ikonoTV is the first television channel broadcasting art and only art 24/7 on HD (via SmartTV, satellite and web streaming). Since 2010, this unique project brings to an increasing number of households on-air curated exhibitions of art films, by working in close collaboration... Read More →



10:00am

Input Fields Forever
In my work I often put Internet structures – such as the Web’s grammar – to new utilization while transforming them into (physical) objects.

Input Fields that ask for personal data build the entry point to basically any activity and interaction on the Internet. These “fields”, one is required to fill out, collect and submit user data to servers to be stored there forever. In “Input Field (Password) Plates – Dinner and Movies #2”, Input Fields are “freed” from this original function and transcend their usual format. They are not taking but giving back to their users, serving the audience with visual poetry and actual food.

"Input Field (Password) Plates – Dinner and Movies #2" is an installation/performance for CTW 2016's opening night – a dinner table is set with HTML Tags turned ceramic plates that serve finger-food and movie-clips.

The installation consists of a table (approximately 12-13 ft long by about 4-5 feet wide) set with a variety of (custom made) ceramic plates that represent Input Fields in an online Input Field menu – similar to the online form that artists/presenters had to fill out to participate in CTW. The plates serve either food or movie-clips (running on iPhone/iPad/Android devices) representing each Input Field’s functionality. There are pull-down menus and email address fields – each is serving a specific dish: for example, pulled pork for pull-down menus and a mix of “location-based” videos and food for the email address field. Other plates, such as the "Password" and "Confirm Password" Input Field plates, display a series of short movie clips which are constantly “scrambled” – information is encrypted into bullet points.

For the opening I am planning to serve food and movies on all available plates (=fill out the complete "Input Field Menu"), while during regular exhibition days during the week a selection of food would be on display. My plan is to invite several food creators to prepare the dishes.

Experts
avatar for Ursula Endlicher

Ursula Endlicher

Artist
Since the mid 1990s the Internet has impacted Ursula Endlicher's practice: She builds frameworks for Internet Art works and performances, but lets real-time data be the lead for their choreographies. She extracts rule sets from the Web and repurposes them for installations. Her works... Read More →



10:00am

Isobar NowLab
We invent new solutions, products and services that benefit our existing and future client base
(aka: Hacking / Making / design-building / prototyping).

Experts
avatar for leigh christie

leigh christie

Founder, MistyWest
Leigh Christie manifests otherworldly inventions, products and artworks. He has a masters from MIT Media Lab's ACT program (Art, Culture and Technology) and an undergraduate degree in Engineering Physics from the University of British Columbia. Leigh has helped build Western Canada's... Read More →
avatar for George Crichlow

George Crichlow

Associate Strategy Director, Isobar
I identify, make and market interactive experiences that create value for people and brands.
avatar for Kevin Kempis

Kevin Kempis

Creative Super Nerd, Isobar
avatar for Anna Kucheryavaya

Anna Kucheryavaya

Senior Interactive Developer, Isobar
Anna is a developer with a deep passion for science, art and entrepreneurship. She received classical training in mathematics and computer science from the oldest university in Russia, Saint Petersburg State University, and continues to study these fields with a modern approach in... Read More →

Partners
avatar for Isobar

Isobar

Isobar is a global full-service digital agency, creatively solving critical, complex client challenges in the digital era. We conceive, design and build innovative experiences for the world’s largest organizations, and we enable brand commerce by connecting powerful brand narratives... Read More →


10:00am

Looplabs
Looplabs is a free, easy to use cloud based music studio that lets you make music anywhere, anytime, together.


10:00am

Madison, WI - A critical look at segregation in America's most progressive city
Part 3D printed object, part projection mapping, part interactive A/V installation, this project reflects on segregation as part of our national terrain and/or as cultural projection, and examines our own role in this stat of affairs.

Experts
avatar for Nick Lyell

Nick Lyell

Digital Storyteller, DC StoryLab
Nick Lyell is a digital storyteller. He uses data analysis, visualization, video, audio, written word, you name it. He utilizes these tools in a variety of projects, mostly making it all up as He goes, but struggling in the service of radical democracy against domination by unaccountable... Read More →



10:00am

MyEyeSelfie
MyEyeselfie is a playful installation where the imagery of each individual’s eyes is captured and displayed in an immersive environment. The image of the iris is projected onto two large geodesic dome canvases that resemble cartoonish eye. The intimate experience is shared between friends and strangers in the public space as the eye imagery is left exposed for the audience. Performance times, where audience members can have their eyes scanned, will be announced via Twitter at @myeyeselfie. All iris photos will be published to @myeyeselfie on Instagram.

Experts
avatar for leigh christie

leigh christie

Founder, MistyWest
Leigh Christie manifests otherworldly inventions, products and artworks. He has a masters from MIT Media Lab's ACT program (Art, Culture and Technology) and an undergraduate degree in Engineering Physics from the University of British Columbia. Leigh has helped build Western Canada's... Read More →



10:00am

NYC Media Lab, VR demos
NYC Media Lab connects technologists in digital media and technology companies with New York City's universities in order to drive innovation and talent development. A public-private partnership launched by the New York City Economic Development Corporation, Columbia University and New York University, the Lab seeds projects to foster collaboration across a range of disciplines- from data and design to engineering- core to the future of media and communications. More is at www.nycmedialab.org.

Yun Li, Robot Room
http://www.yunllii.com/2016/04/01/robot-rooms/
A narrative game that allows users to discover a story about a scientist and his experiments on his wife through exploring different rooms. The way to trigger the next room is through finding out the light sources in the dark rooms and using gaze to light up all the light sources.
Natalia Cabrera, Disposable Profiles
http://www.yunllii.com/2016/04/01/robot-rooms/
“Disposable profiles” is a series of portraits made through 3D scans of subjects’ trash. Created as a VR experience, this project conveys an archeological point of view on waste and the archival possibilities of computational photography.

This project is an attempt to digitally encapsulate what is meant to be thrown away in order to explore the clues it provides of who we are and how we behave. Under an archeological eye, trash becomes the epitome of the “we are what we consume” paradigm. Our garbage is highly personal and intimate, therefore the amount of information residing in it has a great storytelling potential. 

For “Disposable profiles” I collected the trash of three different people over a period of seven days, then took every non-compostable item found in their garbage and systematically measured, classified, photographed and 3D scanned them. The result is a series of collections of 3D models of waste displayed as a VR experience to explore.

Miyeon Kim, Audible Kids VR
https://invis.io/VC6ZP57BS
Audible kids introduces a new way of listening for kids. The app brings together hands on activities and virtual reality, giving kids the opportunity to express their creativity. In this app, kids are asked to draw their imaginations while listening to the audiobook. At the end of the session, they can simply take a photo of their drawing, and turn it into a 3D virtual world. Using Google Cardboard, they can then view their drawings in VR, and share it online through the Audible app to the Audible kids community.

Magdalena Kovarik, Call Me Refugee
www.magdalenakovarik.com
Call Me Refugee is a mixed media VR documentary about a young man that escaped from Syria. This is the narrative of a transition - the unique story of a person who became 'a refugee'. The conversation is carried through a collage of images, videos and virtual moments. I is an artistic as well as a journalistic narrative that aims to break through people’s numbness for information and human tragedy. By telling the unique story of Salah, a twenty-five year old man from Aleppo, I hope to humanize humans and fight against the objectification of individuals affected by the current refugee crisis. Over many hours of Skype, Whatsapp and email, Salah told me his story of a long journey that carried him over seven borders, many asylums and a loss of identity. “Now we all have the same name: Refugee” he once said. Listening to the conversation between two strangers that became friends, the audience wanders through a collage of popping up emails, personal and historic photographs, maps and 3D models. This project is not only a portrait of a person, but also a story about our globalized world where two people meet between the internet and reality.

Partners
avatar for NYC Media Lab

NYC Media Lab

NYC Media Lab connects technologists in digital media and technology companies with New York City's universities in order to drive innovation and talent development. A public-private partnership launched by the New York City Economic Development Corporation, Columbia University and... Read More →



10:00am

NYC Resistor presents: Semaphore Hero
Semophore Hero is an interactive game / performance that teaches you how to use Semaphore, the maritime flag-based messaging system. Our game using a camera tracking system to translate the flag positions of the player into letters and words. Spell out an SOS message so that navy ships offshore will rescue you!

Partners
NR

NYC Resistor

NYC Resistor is a hacker collective with a shared space located in Boerum Hill, Brooklyn. We meet regularly to share knowledge, hack on projects together, and build community.



  • Registration Type Free

10:00am

NYU Integrated Digital Media Student Showcase for CTW
The academic programs in Integrated Digital Media (IDM) at NYU Tandon School of Engineering consist of both Bachelors and Masters of Science degrees, as well as an accelerated BS/MS program. In these programs, digital media is explored as a spectrum of practices that range from computer programming (for app development, software design, game development and interaction design) to 2D and 3D graphics (for human-computer interfaces, augmented reality, motion capture, and game design & development) to photography, film, and audio (for media installations, performing arts research, and integration with various mediums). Our students are artists, engineers and entrepreneurs working in highly fluid industries that reward the creative, the thoughtful, the technical, and the innovative.


528 by Lajuné McMillian, NYU Integrated Digital Media Undergraduate Senior
528 is a performance/installation about communication on a visceral level through meditation and mindfulness. The performance takes place both inside and outside a geodesic dome which acts as a barrier between the audience and the performer. The performer's only task is to be in the moment without thinking of past or future moments as projections of fractals juxtaposed with the universe are projected on her body .Her heart beat controls the outside of the dome with the audience , while the audience's temperature controls the inside of the dome with the performer. Through being in the moment, the audience is able to communicate to the performer and vice versa, without words or planned gestures. 


Urbanamino by Matthew Conto, NYU Integrated Digital Media Undergraduate Senior
Urbanamino explores how a city building game, like SimCity, might function when the people, the businesses, and developers of a city have a stake in shaping their city. By using a voting system, Urbanamino introduces an element of organic unpredictability to simulating the growth of a modern urban environment.
Project website: https://matthewconto.com/portfolio/senior-thesis which contains images.


Super RPG Creator by Dylan Filingeri, NYU Integrated Digital Media Undergraduate Senior
Super RPG Creator  is a game prototype that lets you create your own 2D RPG.

Experts
avatar for De Angela L. Duff

De Angela L. Duff

Co-Director, NYU Integrated Digital Media
De Angela L. Duff is a designer, photographer, web developer, and DJ. She is also the Co-Director and an Industry Associate Professor of Integrated Digital Media at NYU Tandon School of Engineering in Brooklyn. Prior to joining NYU Tandon, De Angela Duff was the Program Director and... Read More →

Partners
avatar for Integrated Digital Media (IDM) at NYU Tandon School of Engineering

Integrated Digital Media (IDM) at NYU Tandon School of Engineering

The academic programs in Integrated Digital Media (IDM) at the NYU Tandon School of Engineering consist of both Bachelors and Masters of Science degrees, as well as an accelerated BS/MS program, which all explore the field of digital media in a holistic way, as a spectrum of practices... Read More →



10:00am

Playmaker at Hutong Games Booth
Realize your creative vision without knowing how to program!

Come visit us and learn how you can use PlayMaker to unlock the power of Unity 3d.

Quickly make gameplay prototypes, A.I. behaviors, animation graphs, interactive objects, cut-scenes, walkthroughs, and more!

Check out our Studio Showcase. http://www.hutonggames.com/showcase.html

A demo and talk will be given by our own PlayMaker Guru, Jean Fabre.

Experts
avatar for Erin Ko

Erin Ko

Visual Artist / Software Developer, Erin Ko Studios
Erin Ko is a visual artist from the United States. She combines traditional art making methods with new media tools to address our complicated love/hate relationship with technology. She is classically trained and has worked in video games and new media. She is co-founder of Hutong... Read More →

Partners


10:00am

Plinko Poetry
Plinko Poetry is an interactive installation that allows users to create blackout poetry using current news titles from different news sources. The interface allows people to remove words from their original context to become a playful and satirical reminder of their meaning. / Players can pick a disc and insert the disc into the top slot on Plinko Poetry machine. The peg board in the front of the machine will alter disc’s path in random direction, and the words behind the disc will be immediately highlighted. In this way, the machine blackouts all other words and displays a poem only with the words selected by the disc. Then the thermal printer below the display will print out the poem for players.

Experts
avatar for Deqing Sun

Deqing Sun

Adjunct Professor, New York University
Deqing Sun is a New York based creative technologist. He graduated from NYU, ITP and has worked in Parallel Development and ESI Design. He designed architectural art installation during the day and becomes a maker and hacker at night.



10:00am

Rogue Making
Rogue Making is thrilled to be a part of Creative Tech week! Try our fun experiment to prototype with wearable tech electronics. Tenaya can’t wait to meet all the young makers interested in Arduino and Lilypad. Rogue Making teaches workshops all over the U.S. in programming, soldering, motor projects, paper engineering, and sewing with electronics. Discover cool circuits and how we can add them to our clothes and accessories. The future is here, what will you make? Check out Tenaya’s music videos on Youtube for inspiration! “I’m so Maker,” “Happy Making,” and “This is How We Make.”

Experts
TH

Tenaya Hurst

CEO, Rogue Making



10:00am

Selfie Theater: Our Town produced by Steve Bull
Cellphonia: Our Town Selfie knits discrete remote selfie video performances into a new media homage to Our Town. Every scene submitted through the app by anyone with a selfie performance produces a new ephemeral version of the play. Audiences can mix actors for unique downloads. Our Town is particularly suited for this remake because it needs no set or props and has a large cast. All actors receive a URL link to their performance version. Cellphonia: Our Town Selfie builds on Steve Bull's Cellphonia engine developed from a 2005 NYSCA grant that has had 12 unique audio performances at such venues as the ZeroOne Festival, NIME, E.A.T. Revisited at Stevens Institute, Harvestworks' New York Electronic Art Festival and most recently Wave Farm this June. The project will be installed physically in a room that is on the ground floor in the hub where other like events are happening. The artist will produce the first curated Selfie Movie and that will be projected on the wall to seed the project. We will create 2 to 3 booths (dependent on space), similar to voting booths or Photo Booth (each booth is 5' x 8') where the participant would record their part in the play. Each booth is a designated character of the play Our Town. The part is uploaded to the server and stitched in the next cycle of the play that is projected outside of the booths in the greater room. The play cycle is projected on the wall outside of the booths. It also includes the ability for online users to submit their parts and be stitched into the next play cycle. The artist will be filtering the selfie's as they come in so the content will be managed. By automatically assembling multiple selfie performances, Cellphonia: Our Town Selfie exploits performance democratization and remote direction. We would need wifi connection, monitors or video projector, webcams and teleprompters (laptop computers) for each booth. Harvestworks will provide the majority of the equipment but we need wifi.

Partners
avatar for Harvestworks Digital Media Art Center

Harvestworks Digital Media Art Center

Executive Director, Harvestworks Inc
Founded as a not-for-profit organization by artists in 1977, Harvestworks has helped a generation of artists create new works using technology. Our mission is to support the creation and presentation of art works achieved through the use of new and evolving technologies. Our goals... Read More →



10:00am

Share the Truth About a Lie
The Truth Box is a traveling story booth that invites participants to share, on-camera, the truth about a lie they have told. Excerpts and stories recorded in The TRUTH BOX will be shared on the project website, social media platforms and be used for educational purposes.

Experts
avatar for Yael Melamede

Yael Melamede

Filmmaker, The (Dis)Honesty Project
Yael Melamede is the co-founder of SALTY Features – an independent production company based in NYC whose goal is to create media that is provocative, entertaining and enhances the world. Melamede’s newest film and directorial debut “(Dis)Honesty – The Truth About Lies” was... Read More →



10:00am

svrround
Svrround enables creators and brands to engage with their audiences in live 360 video streams. 

Partners
S

svrround

Co-Founder, svrround
Svrround was founded in January 2016 at NYUs ITP by a team of three Virtual Reality developers and two musicians. Since then, svrround has gone through the NYC Media Lab Combine incubator, and is supported by Verizon Open Innovation, ready for a summer 2016 launch.



10:00am

The Outernets
THE OUTERNETS 

Windows to the Future

Transforming windows into interactive digital displays

Presenting our platform together with our content partners

SWOON NYC

Original footage shot with 8mm and 16mm film, mixed in realtime via THE OUTERNETS interactive software.



10:00am

XTH Sense -- The World's First Biocreative Instrument
XTH, the makers, of open biotechnologies for creative expression, present an exclusive preview of the XTH Sense, world's first biocreative instrument and next evolution in sensory experience. By harnessing the power of your body, it lets you interact with connected devices, musical and video software, games and virtual reality in a highly personalized and engaging way. Come learn about the unique features and diverse applications of the XTH Sense and try one on to explore your own unique biological & expressive signature.

Experts
avatar for Heidi Boisvert

Heidi Boisvert

CEO, XTH
XTH, the makers, of open biotechnologies for creative expression, present an exclusive preview of the XTH Sense, world's first biocreative instrument and next evolution in sensory experience. By harnessing the power of your body, it lets you interact with connected devices, musical... Read More →



10:00am

Zombie Survival Adventure Game
"The Nanobot Zombie Apocalypse has begun. Horribly enough, right here in NYC. You need to find the antidote to survive..." 
A zombie survival experience over multiple locations, bringing visceral safe physical combat, sneaking and running for Survivors players, along with option to transform and hunt as an infected Zombie. 
New players are pulled into the game world, given a foam stick and the direction to the antidote.
Survivors must then navigate their way whilst avoiding other trained Zombie players. 

The Zombie Survival Adventure Game is designed as a lean, light weight Apocalypse experience, able to evolve with existing structure. Using interactive performance techniques and plenty of meta humour, the Zombie Survival Adventure Game has spread it's infection around London, Berlin, Copenhagen, in Spain and, most recently, Penticton, BC.

Click here to see GoPro footage of the game in action in a museum.

Game times 2pm-6pm.

Experts
avatar for Keith Lim

Keith Lim

Artistic Director, KidsTheseDays
www.kidsthesedays.com.au. Transdiciplinary artist synthesising technology, performance and sprituality. Keith Lim's work ranges from dance, interactive theatre and installations, film, puppetry and performance therapy. He is a Jack of All Trades, Master of Solo / Dance / Authorship... Read More →