Framestore VR Studio
Sr. VR Developer / VR Tech Team Infrastructure
Ron Fosner has been involved in Graphics and Game Programming for over the last 20 years. After his first DK1 experience he immediately found the next coming thing and transitioned into working actively in VR and AR. He’s been working at developing the teams and software backbone for VR experiences at Framestore’s VR Studio since 2014. They are HMD agnostic, having created GearVR, Cardboard, Vive, Oculus, and Sony VR experiences.
Prior to Framestore he’s worked for Intel, Microsoft, IBM, Xerox PARC, among other, in roles usually involving optimization, graphics and gaming on PC’s and mobile devices. He’s the author of two books, numerous articles and a number of industry presentations. He can be found on Twitter:@RonFosner, Facebook: Ron Fosner, or opining on his personal blog, DirectX.Com.